Heroes/when people leave
I've been in missions before and a player has had to leave - the neat thing is that their heroes stay. Thank goodness; when 3 players/5 heroes go out and one has to leave, dragging 3 heroes along will end your mission.
Well, earlier today I was in a mission and 2 guildmates had to leave. I had a single hero, but luckily their heroes stayed, so I figured I'd see if I could finish it up playing carefully. Made it rather easily to the gate at the end of the level, but upon zoning to the next level I had lost all heroes but the one I had brought. A ranger and an ele hero just aren't enough for most areas.
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Obviously the new dungeons are of a setup that hasn't been used in the past - multiple chained instances. Unfortunately, it wasted a chunk of my time playing carefully through the level, only to find myself with a 2 character party on the next floor.
Is it possible to fix it so that one doesn't lose out so badly? Had I kept the heroes I might have finished, even down two real players.
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